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Cube world beta key
Cube world beta key










I like the queue system for becoming murderer in The Mad Murderer, so I used a queue system for picking cube controllers. I really like Murder Mystery’s map voting system, so I made my own for Cube Simulator.

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Instead, I made Cube Simulator inspired by some aspects of murder games. I am interested in the concept of murder games, but I didn’t want to take a stab at making one myself. TheAmazeman: When I start a new ROBLOX project, I want to make something I will be interested in for the duration of the development. ROBLOX: What made you decide to make a game outside the typical genre bounds (shooter, RPG, murder, etc.) and what players are already familiar with? TheAmazeman is crowdsourcing map designs.

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The game was designed while being developed, and I think that made it more successful than if I had not put it up for paid access to get the feedback from dedicated and invested players. I added gold and allowed players who picked up the gold to shoot the UFO. I took the feedback, and thought of a way to add a risky aspect to the game. Some of my dedicated Twitter followers and fans on ROBLOX helped me test the game, and said the cubers needed something to do. Then I started playing with the concept that someone could be controlling the rotation from outside of the cube. Early on I thought I was going to make a quick obstacle course game where everyone would try to stay on the cube-world as it flipped upside down. I started what is now known as Cube Simulator in August. I recently came across the concept of easy map rotation as I was trying to find a new method of sinking ships. As the ship sinks, it is possible to walk up walls that previously were impossible to walk up. TheAmazeman: The concept of map objects rotating has been around for a long time in ROBLOX. ROBLOX: How did you come up with the idea for Cube Simulator? If all the cubers fall off the cube, the controller wins! The controller can circle around the cube to dodge gold bullets as well as find out where cubers are hiding. If the UFO explodes, the controller dies and the cubers win! The cubers as a group have the goal of shooting the UFO until it explodes. With a gold gun, the cuber can shoot the UFO, dealing damage. When a cuber collects a piece of gold, they receive a gold gun, as well as the game’s currency. The people on the cube, called “cubers,” are not only trying to survive, but also trying to collect pieces of gold. The controller is placed in a UFO, and has the ability to circle around the cube. Perception of gravity gets mingled as you, the person on the cube, are trying to survive.Įach round, one person is chosen as the controller, with the goal to strategically rotate the cube so that everyone falls off within a confined time limit. TheAmazeman: Cube Simulator runs on the concept that a six-sided themed map is rotated in different ways. ROBLOX: What is the underlying concept of Cube Simulator – who does what, and what are their abilities?

cube world beta key

We asked TheAmazeman several questions about what sparked the game idea, the technical implementation, and what’s in store for Cube Simulator’s public release later this month. It’s simple, but the game leverages physics and the popular one-versus-all game design so well that it has quickly caught the attention of players, developers, and even our staff.

cube world beta key

There is no up, down, left, or right only gravity plucking players off the cube as it turns in whatever directions the maniacal controller wants it to go. The game randomly chooses one person per round to have control over a miniature cube-shaped planet, and it’s that person’s job to use rotation and disorientation to knock everyone else off the cube and into an endless abyss. Cube Simulator is the latest project from prolific 20-year-old developer TheAmazeman, who many ROBLOX members know as the creator of ROBLOX Titanic.










Cube world beta key